Stop and Restart Speech

A simple example demonstrating basic speech controls

Speech Functions:
replay() -- Playback Limit is heeded.
replay(1) -- Playback Limit is ignored.
stopSpeech()

Animation Control functions:
freezeToggle()

Speech Functions:
Replay:
replay() - replays the Scene audio. Default value of ignoreLimit parameter is false (0). If true (1) then playback of the Scene ignores the playback limit status of the Scene configured in Scene Options

Stop Speech:
stopSpeech() - stops the currently playing speech.

Animation Control Functions:
Freeze Toggle:
freezeToggle() - toggles between pause and play during playback. freezeToggle() will also freeze a Character that is not speaking. Calls for speech will unfreeze a Character.

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